This is one-of-a-kind indie title, giving players something unique for once. I do urge you to play this, if you’re mentally fine with it. It did feel odd game at the beginning, because the way all was told and shown in this hauntingly colourless world. It’s well-thought out game, idea and story. THE END: I don’t have much else to tell about Inmost. The platforming part got me sometimes, meaning, I mostly died on enemies and traps. Puzzles weren’t overly complex or anything I couldn’t solve. Inmost is played using three characters, one at a time, and each of them having skill or move the other character didn’t have. A child uncovers the past of an eerie house. Venture through a hauntingly atmospheric pixel art world 3 main characters, each with their own unique gameplay styles A knight adventures into the depths of a deteriorating castle. The game is about 3-5 hours long and it should be played in a one sitting, but I played this with two or three. INMOST is an intimate story of loss and hope that some may find upsetting. It’s deeply sad story about loss and hope, the game even having a warning of its possible effect on player. Its visuals and soundtrack complement its central themes of grief and loss so well, resulting in a truly unique and genuinely haunting experience. Inmost is played with three different characters (one of them was a little girl and one was assassin-like ninja, but mostly played with a middle-aged man between all of this maddenss) and piece by piece it becomes clear what have happened and what these characters are all about. Inmost is a well-balanced game that carefully combines a profoundly emotional story with a challenging, and at times scary, gameplay. THE STORY AND GAMEPLAY: The story is told very metaphorically. There was something uneasy about this mixture of gloomy pixelated graphics and movie-like sound effects. Seriously, this is meant to be played with headphones, because the sound desing was realistic and scary. I mostly used headphones (when on Handheld mode), because the sound design was as amazing as the visuals. Lighting, glowing and shining -effects were used brilliantly. The overall art style was basic pixelated 2D with twist of effects. The positive side with the colours was how gentle it was to eyes, when playing in dark. #Inmost game review tvI played Inmost with conneced to TV and Handheld mode. I personally love these colours, they’re my favourite, and it’s always diffcult try to explain them to others, because this theme doesn’t have name. Even though, the colour palette is absolutely beautiful, having huge variation of shades, it was still sad-esque to look at without other primary colours. Even though, the colour palette is BEAUTIFUL COLOURS OF DARKNESS: It was clear, how the main theme of Inmost is dark and depressive. Given a weapon and a popularity rank, guess the roll Test your perk knowledge with the daily challenge, or see how long you can last in infinite mode Merch Store Unique, high-quality Destiny and light.gg themed merchandise. BEAUTIFUL COLOURS OF DARKNESS: It was clear, how the main theme of Inmost is dark and depressive.
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